Monthly Archive for June, 2007

I’ll be back. No, really

It’s just the usual bloody deadline.
This one is due tomorrow, the soft part of it. So I expect to be slightly more available since tomorrow night. But I’ll still be hacking like hell till next week.

Meanwhile, lot of stuff is going on here, and it’s a shame I can’t spend enough time to go into details… but let’s try on a postcard:

Half-a-Hackday
Yes on saturday I was in Ally Pally for the Hackday. Half-a-day because I had to leave in the evening to have some hope to meet the aforementioned deadline. But I had a chance to catch up with Ludo, Antonio and Enrica and speak some Italian with them.
Also other “old” friends like good Pedro and Colin who are becoming usual conference buddies, James who was planning to tinker with Arduino, Ian who’s by now probably the most prolific event host in the geek-o-sphere and many others. I also managed to miss some, especially some new twitter-buddies (Uldis and Pixeldiva, among others), those that in the past weeks became the constant “voices” of my days (once I had radio for that, but it was far less interactive).
Since the plan was to stay until 6pm, I didn’t start a hack of my own, but was planning to join Jeremy since he introduced his idea at Reboot and I found it quite teasing.
The team was huge, the ideas stormed for a few hours while the hackfight took shape. It’s been fun. A lot. And the project, I must say, has been a very interesting example of how much can and can’t be done between the physical limits of 24 hours, with a mistery team, made of humans (who need to sleep or rest, even if Nat and Colin didn’t sleep at all, but they’re super-humans).
I’m very proud of having been part of this team, and of contributing some ideas to the game mechanics side of it.
So much so that instead of living at 6 I was still hanging around Ally Pally past 9.30 :)
Anyway, for a detailed chronicle of the hack and the project flow, have a look at Jeremy’s article

Beside hackday, life is going on fast and there will be news soon.
For the time being, it seems that a few more Italian friends joined the London bandwagon, so I spent some time in the past few days listening to their stories and trying to give some advice. I also thought the blog could be a good place where to put these… but that’s the kind of post I feel quite uncomfortable with. Oh well, we’ll see.
Oh and another thing: I was reading Jeremy’s post, and noticed he linked me on codewitch.org which is odd because that’s been on hiatus for five monthes or so now. But I guess that means something, or that not only in a lifetime we are asked to play a thousand roles, but that we are supposed to play them thoroughly. Or just that google doesn’t forget easily. Go figure :)
So maybe I’ll bring back codewitch soon.

Second Life and the Blog-o-Sphere

As you may have noticed, I invested quite a lot of time in the past few weeks exploring the Second Life phenomena.
One thing that surprised me last week at Reboot was the fact that very few peopele were discussing this topic, one that I was totally drenched in until a few hours before.
And this was even more curious because the main topic of the conference was “human”. To tell you the through there was one talk about second life and virtual spaces (and that I managed to miss), but that was the exception, and there was close to none chit-chat in the garden and in the hallways, even though SL emerged at times during conversations as part of the common technosocial background that we all shared.

Meanwhile, elsewhere in Europe, I read that the hype around SL grows, and for instance more and more Italian cities (latest is Genova) are creating a presence on the Grid, while at the “Festival dell’Innovazione” (Innovation Festival) SL has been described as a playground where democracy can meet autoregolamentation (see this article for context… and ok, it was a politician who said that but still…).

Uhm… maybe it’s just that they’re two different, only partly overlapping, worlds:
I wandered a lot through the islands of SL and met and talked to a lot of people. And many of them are really interesting artists or enterpreneurs or idealists or programmers people who has a lot to do and to tell the world… but only few of them are bloggers, too: the vast majority (at least of those I interacted with) chose Second Life as their media of choice.
And this maybe is perfectly normal, but I think quite sad if this leads to innovation effort being split in different closed circles.

Breaking News: Flying spaghetti monster appears on toast!

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[via Laughing Squid]

A new way of making job ads

Standout Jobs is a startup, and they need a ruby guru. So they did this video explaining who they are, what they do and why. And what they need of course.
You may not agree with their arguments, but this way of posting job ads rocks!

Besides, we at Headshift need some coding power too… if you like the idea of working where the social media happens, close to a decent coffee kiosk and 20 meters from the Tower Bridge, well, get in touch (I may do an ad video too… for the time being, you can have an idea of the place thanks to Rik :) ).

When a PC falls in love with a Mac…

Still on the wave of “products are people too”…

One year is what it takes

Personal note warning: what follows is the fruit of some personal observation and thus doesn’t really pretend to be of any particular use to anybody but the writer. You can still freely borrow, re-use or comment it at will

A couple of small enlightenments I came across this week while waiting for my soul to finally reassemble after landing in London.

One year is what it takes
to do what? To “get” things, at least for me. It may seem a lot. It is, from some points of view, it is not, from others. It is what it is, in the end.
But maybe I should explain better what I mean for “to get”… I mean get a 360 (well, at least 90) degrees understanding of a concept. By this I don’t mean “owning” it. That’s different and probably takes a lifetime and more. It’s more like “grasping”: first you see it, then you look around it, then you go away and get close again, then you grasp it, eventually either you loose it or you own it.
It takes me one year to grasp things: I randomly stumbled and started playing with the net in 1993, but it wasn’t until late 1994 that I got my mind blasted with its universe of possibilities, similarly I get my first linux box running in 1994 but it wasn’t until the year after that I spiralled down(or up)wards in the deep waters of unix and opensource, and just totally burned the bridges behind me.
It doesn’t happen just with technology of course: one year after I begun university I had this crazy moment when maybe for the first time in a lifetime I really studied hard, and just to demonstrate how useless that whole circus was. A week later I had a job in another city and kept uni as the “pet project”.
It took me one year to fall in love with theare and japanese, and speaking of japan it took me one year since my first tasting of Japanese cuisine to eventually appreciate it fully (so much so that it’s now one of my favourites).
Same thing with people, blogs and all. On sunday, exactly one year after my first attendance, I understood Reboot.
As I said, one year is what it takes.

People are spaces too
You know the way you move in different spaces… a road or a bar, an airport, or an office or a church… it’s very different isn’t it?
There are spaces that are made for interaction, other for waiting, other for movement, some for introspection and some for production.
People are the same: some are good… no, not only good, they seem to be made for, putting you in a productive mood, some are fun, somebody say there are even boring people around (but I don’t buy that).
The thing with people is that they change (that is, they change so much faster than spaces) so often it’s difficult to notice this attitude (especially since it’s a 2 way shifting landscape we have here).

And there is so much more to say here, but let’s keep it for tomorrow ;)

Human? after all…

Much like during last year Reboot, when the idea of “sustainability” has been the main carrier for the event, the fact that objects represent key socio-emotional artifacts has permeated the event’s fabric this year.
In fact, one of the main themes that inevitably spread through the Reboot9 conference has been the computer as a social agent.
Starting from Jeremy Keith and his speech on “Soul” (the very first presentation I attended on Thursday morning) to Tom Armitage and Dan Dixon who quoted the Nass research on human reactions toward an artificial agent (a computer), all the way to Matt Webb who’s been my last presentation on Friday and was titled Products are People Too.

Lee scored a very good hit sharing with us the story of the city of Kozarac: destroyed during the war and its population scattered to the four winds, for a certain period of time it existed only as a forum on the world wide web.
Then people started to come back and are now in the process of rebuilding it and reclaiming their heritage, and still using and leveraging the web to help in decision making, organizing the rebuilding activities and coordinating initiatives like international fund rising.
This presentation blessed me with what I think has been the most tangible example of how much “human” can emerge from a piece of technology.
It was of those moments when you really think that all this ado about social media is about something good after all.

Stephanie approached a very similar theme from a very different perspective and framing: her presentation - Waiting for the BabelFish - has been about multi vs. mono linguistic web.
Now, I really enjoyed that speech and I think it perfectly address a serious limit that I’m constantly facing too: the fact of acting (or at least trying to act) as a bridge between two (or more) different linguistic groups and the dilemma of how to keep contact with all of them.
Her main point is that most people on the web are (to a degree) multilingual.
The problem is, I think that vast majority of them never even considered acting as bridges and therefore need to communicate to more than one linguistic group at a time.
Nevertheless, she subtly introduced two other (imho) key concepts:
. first is that, with the wider and wider adoption of the Web (and its space-crunching effect) and its related technologies (in this case mobile networks act as support technology) the concept of border (and thus of state) is getting obsolete, as nation shifts more and more to match with linguistic group and system of beliefs and values.
. second is how do we create these bridges and how to keep them in good health.
We tried doing that algorithmically (i.e. automatic translators and the like), but it clearly is not sufficient.
And why is that?
Because culture and communication are so much more than just content.
You can’t just take a bunch of sentences and translate them in another language and hope that people from that culture will get all the information that were carried in the original message.
However, as Steph pointed out, automatic translations can help at least in getting the geist of an article, but to properly achieve this goal the content should be respectful of standards and declare its languages (otherwise the automatic translators will make a mess), which is something that current tools don’t support very well…

On a sidenote, this also makes me think of the general trend of simplifying tools’ features and delegate the complexity to the human user, who’s so much better at that than any algorithm (at least for now).
Dopplr is the perfect example: it “just” tells you if any of your friends is in the same city, then you decide what to do with that information (call him, ignore him, poke him on Facebook or whatever).

Stowe Boyd reminds us that the buddylist is the real killer app while exploring the concept of Flow.
Stowe’s presentation was simply awesome, even if I don’t agree with all his conclusions… but I’ll have to get back to this on a later post.
All I want to highlight here is a remarkable intuition that for me was the most precious revelation of his presentation: flow combined with continuous partial attention assume a tangible value when you realize (o implicitly admit) you’re part of a network and the network’s achievements are more valuable than the individual’s.

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photo by Paolo, it is too awesome not to post it :)

P.S.: if you’re looking for more comprehensive notes about the conference, Stephanie has a lot of good stuff, also have a look at Lars mindmaps (this and following ones…), and of course the Reboot website itself!

Masks, Doors and Moving Outlines

A couple of moving images for your delight and inspiration.
First is a short digital animation by Sarah Orenstein, Winner of the 2006 Renderyard Film Festival [via Shirousagi]

Then we have something special: Soulafrica- Bu Ma Deme.
I discovered this video by chance, but it happens to have been directed/made by that sweet redheaded compulsive photographer that is Lu. Well done friend!

You know, it’s really just about You

Back from reboot9.
Here in this sunny London morning, while unpacking my stuff and gathering notes, bizcards (and try remembering faces), post-its and jaiku stickers I suddenly realize how much I enjoyed (and already missing) the quiet, but at the same time vibrant, fresh, open atmosphere of the past two days.
This and the sweet sensation of being connected as never before, although technically unplugged for most of the time… because you know, in the end, it’s really just about you.
KTHXBYE.