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	<title>Comments on: Second Life and the Blog-o-Sphere</title>
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	<link>http://chaosncoffee.com/blog/2007/06/09/second-life-and-the-blog-o-sphere/</link>
	<description>Sparkles of caffeinated nonsense</description>
	<pubDate>Fri, 05 Dec 2008 16:48:51 +0000</pubDate>
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		<title>By: David Orban</title>
		<link>http://chaosncoffee.com/blog/2007/06/09/second-life-and-the-blog-o-sphere/#comment-592</link>
		<dc:creator>David Orban</dc:creator>
		<pubDate>Tue, 12 Jun 2007 19:46:32 +0000</pubDate>
		<guid isPermaLink="false">http://chaosncoffee.com/blog/2007/06/09/second-life-and-the-blog-o-sphere/#comment-592</guid>
		<description>Yes, the issue is attention management: the web encourages distributed attention, and online worlds require undivided attention. The synchronous communication with avatars cannot be postponed. An other phenomenon related to this is how often an avatar will refrain from sending you an IM if you are offline, after the first line saying 'hello', even if you do receive the message in its entirety, either via email or the next time you log in.</description>
		<content:encoded><![CDATA[<p>Yes, the issue is attention management: the web encourages distributed attention, and online worlds require undivided attention. The synchronous communication with avatars cannot be postponed. An other phenomenon related to this is how often an avatar will refrain from sending you an IM if you are offline, after the first line saying &#8216;hello&#8217;, even if you do receive the message in its entirety, either via email or the next time you log in.</p>
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		<title>By: bru</title>
		<link>http://chaosncoffee.com/blog/2007/06/09/second-life-and-the-blog-o-sphere/#comment-583</link>
		<dc:creator>bru</dc:creator>
		<pubDate>Sun, 10 Jun 2007 17:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://chaosncoffee.com/blog/2007/06/09/second-life-and-the-blog-o-sphere/#comment-583</guid>
		<description>Folletto: point number 2 is the myspace/facebook (but even splinder) effect: you go there and find a community and get used to its metaphors (read: you get lazy) and feel like you don't need anything "different". And yes, in SL this is made even stronger by the fact that the platform is implicitly mono-task: you can't easily jump in and out of it without appearing rude to the other avatars on the grid and experiencing a good amount of stress (my black macbook takes a few seconds to context switch between SL and other apps, much more if SL is in full screen mode).</description>
		<content:encoded><![CDATA[<p>Folletto: point number 2 is the myspace/facebook (but even splinder) effect: you go there and find a community and get used to its metaphors (read: you get lazy) and feel like you don&#8217;t need anything &#8220;different&#8221;. And yes, in SL this is made even stronger by the fact that the platform is implicitly mono-task: you can&#8217;t easily jump in and out of it without appearing rude to the other avatars on the grid and experiencing a good amount of stress (my black macbook takes a few seconds to context switch between SL and other apps, much more if SL is in full screen mode).</p>
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		<title>By: Folletto Malefico</title>
		<link>http://chaosncoffee.com/blog/2007/06/09/second-life-and-the-blog-o-sphere/#comment-582</link>
		<dc:creator>Folletto Malefico</dc:creator>
		<pubDate>Sun, 10 Jun 2007 12:19:58 +0000</pubDate>
		<guid isPermaLink="false">http://chaosncoffee.com/blog/2007/06/09/second-life-and-the-blog-o-sphere/#comment-582</guid>
		<description>I noticed that issue too. It seems that the web is detached in some ways from the SL (virtual worlds) phenomena.

I think that there could be two causes:
1. The 'virtual space' is completely detached from the rest of the web. The interaction between the two worlds exists but are bad designed (technical) or unuseful (SL gives all).
2. The time is another factor. If I spend much time in SL, before knowing the web dynamics, I will get into it and live it as quite the only one way to chat, interact, socialize, etc. The web I think could be felt as 'old'.

Just my.02€. :P</description>
		<content:encoded><![CDATA[<p>I noticed that issue too. It seems that the web is detached in some ways from the SL (virtual worlds) phenomena.</p>
<p>I think that there could be two causes:<br />
1. The &#8216;virtual space&#8217; is completely detached from the rest of the web. The interaction between the two worlds exists but are bad designed (technical) or unuseful (SL gives all).<br />
2. The time is another factor. If I spend much time in SL, before knowing the web dynamics, I will get into it and live it as quite the only one way to chat, interact, socialize, etc. The web I think could be felt as &#8216;old&#8217;.</p>
<p>Just my.02€. :P</p>
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		<title>By: bru</title>
		<link>http://chaosncoffee.com/blog/2007/06/09/second-life-and-the-blog-o-sphere/#comment-581</link>
		<dc:creator>bru</dc:creator>
		<pubDate>Sun, 10 Jun 2007 11:49:06 +0000</pubDate>
		<guid isPermaLink="false">http://chaosncoffee.com/blog/2007/06/09/second-life-and-the-blog-o-sphere/#comment-581</guid>
		<description>VeeJay: I guess maybe the post wasn't clear enough... I didn't mean there aren't ANY blogger, actually many of the avatar I met had a blog (still a minority though).
But they're still separate worlds: avatar-centric blogs talk about SL and places or events that go on the Grid, there is little (again little doesn't mean "none") cross-cooperation with what is being said, done and researched elsewhere, being it the blogosphere or meatspace.
It is like most avatars (and again, this is limited to my personal observations) treat Second Life as a self-sufficient universe (and thus the vertical, nanopublishing like, "chronicle" model) rather than a new, powerful &lt;em&gt;media tool&lt;/em&gt;.</description>
		<content:encoded><![CDATA[<p>VeeJay: I guess maybe the post wasn&#8217;t clear enough&#8230; I didn&#8217;t mean there aren&#8217;t ANY blogger, actually many of the avatar I met had a blog (still a minority though).<br />
But they&#8217;re still separate worlds: avatar-centric blogs talk about SL and places or events that go on the Grid, there is little (again little doesn&#8217;t mean &#8220;none&#8221;) cross-cooperation with what is being said, done and researched elsewhere, being it the blogosphere or meatspace.<br />
It is like most avatars (and again, this is limited to my personal observations) treat Second Life as a self-sufficient universe (and thus the vertical, nanopublishing like, &#8220;chronicle&#8221; model) rather than a new, powerful <em>media tool</em>.</p>
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		<title>By: VeeJay Burns</title>
		<link>http://chaosncoffee.com/blog/2007/06/09/second-life-and-the-blog-o-sphere/#comment-579</link>
		<dc:creator>VeeJay Burns</dc:creator>
		<pubDate>Sat, 09 Jun 2007 23:25:15 +0000</pubDate>
		<guid isPermaLink="false">http://chaosncoffee.com/blog/2007/06/09/second-life-and-the-blog-o-sphere/#comment-579</guid>
		<description>I guess you've talked to the wrong people. There are lots of bloggers on SL. Me for instance at &lt;a href="http://blog.mindblizzard.com" rel="nofollow"&gt;http://blog.mindblizzard.com&lt;/a&gt; and I've seen blogrolls upto 500 SL blogs.

If you want to know more on Second Life, real life businesses in second life or the second life blogosphere, just contact me in SL.</description>
		<content:encoded><![CDATA[<p>I guess you&#8217;ve talked to the wrong people. There are lots of bloggers on SL. Me for instance at <a href="http://blog.mindblizzard.com" rel="nofollow">http://blog.mindblizzard.com</a> and I&#8217;ve seen blogrolls upto 500 SL blogs.</p>
<p>If you want to know more on Second Life, real life businesses in second life or the second life blogosphere, just contact me in SL.</p>
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