Human Tetris

The Original Human TETRIS Performance by Guillaume Reymond.

[via Webgol]

Because it’s interesting when computer games take physical space as model and metaphor, but it’s even more interesting when gaming experiences are recreated in physical, everyday environment: think ARGs and mobile augmented reality systems for different approaches to this same concept.
A previous example was PacManhattan by Dennis Crowley (of dodgeball fame) and others: a mobile powered PacMan game set in the “grid” of real world manhattan. Amazingly funny.

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