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Tag Archives: gameDesign

How to loose a game user

From Tateru Nino’s blog: Sorry, Portal. For nearly a half hour, you asked for wit and ingenuity. Then right near the end you started asking for reflexes. Sorry, I don’t actually have any of those. Guess I won’t be able to finish the story. A shame. Switching metaphor or required skillset half-way through a game [...]


This work by Riccardo Cambiassi is licensed under a Attribution-Share Alike 3.0.