A week or so ago, I noticed Emily Chang twittering about the rebirth of Game Never Ending.
For those of you who wonder, gne was the massive multiplayer game from which, in a sense, Flickr then evolved.
Excited by the chance to play it again, I dashed at the site, and had a nice (if short) evening session, making a mental note of writing more on the subject.
No notes, screenshots or anything else was taken.
Well, bad, bad idea… this is GNE’s site now:
“GNE is a shared temporary hallucination”
Fair enough :)
Have a look at Andy Baio’s coverage for screenshot and a video of the endgame.
Yesterday night at 2am, the project that has been keeping me quite busy in the past monthes has hit the (soft) launch.
It’s been an incredible learning exercise, for the mind, the body and the heart.
Now let me finish the working week, pass out for 24 hours straight, and then I’ll try to go back to write something more meaningful.
Game Mod was a six hour long workshop with the objective of showing the participants that it is not required to understand code to experiment and play with it.
Although they had no experience in coding, the task of each participant was to make a mod (modified version) of a game built in Processing.
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