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I posted to delicious.com
March 8 2010, 8:15am | Comments »
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I posted to delicious.com
January 17 2010, 11:00am | Comments »
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I posted to delicious.com
MIT OpenCourseWare - CMS.608 Game Design
lecture pdf, student notes and pictures
- Tags:
- gameDesign
- MIT
- learningcurve
January 3 2010, 11:23am | Comments »
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I posted to delicious.com
play against the recording of who came before you, and defend from who'll come after...
- Tags:
- gameDesign
- inspiration
- cool
- game
- indie
November 25 2009, 6:20am | Comments »
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I posted to delicious.com
Learning Vehicle | Edge Online
Today, the UK government's Department For Transport unveils a new browser-based MMOG, created by New York-based developer Area/Code. Designed for early teenagers to learn principles of traffic safety, it's probably the largest…
- Tags:
- gameDesign
- learning
- education
- mmo
- areacode
November 24 2009, 5:56am | Comments »
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I posted to delicious.com
November 3 2009, 3:10pm | Comments »
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I posted to delicious.com
"Free Will is metacommentary on games in the form of a game. In this case [...] one of the oldest mechanics of the videogame: the ability to replay or continue, the fundamental…
July 11 2009, 4:56am | Comments »
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I posted to delicious.com
Gamasutra - Features - Dramatic Play
[In a wide-ranging article, former Company of Heroes narrative designer Stephen Dinehart looks at the future of game story by examining narrative theory through the ages.]
- Tags:
- gameDesign
June 25 2009, 8:55am | Comments »
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I posted to delicious.com
Gamasutra - Features - Planning For Fun In Game Programming - Part 2
How do you legislate for fun from a game planning and programming perspective?
- Tags:
- aesthethics
- fun
- programming
- gameDesign
June 24 2009, 7:36am | Comments »
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I posted to delicious.com
May 29 2009, 2:41pm | Comments »
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I posted to delicious.com
"Vampires is interesting precisely because it challenges the magic circle directly. It asks the question of how safe it makes gameplay, and how far you can press that notion of consequencelessness."
- Tags:
- games
- gameDesign
May 29 2009, 2:39pm | Comments »
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I posted to delicious.com
Monopoly Killer: Perfect German Board Game Redefines Genre
long but highly recommended article/essay on Settlers of Catan and German Board Games in general.
- Tags:
- games
- gameDesign
- boardgames
April 3 2009, 5:16am | Comments »
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